Hello, I’m trying to make a placing system but I wanna get rid of these bugs before I go any further.
I’m able to get the object to follow my mouse but when I move the object around its Not Colliding with anything, its going through everything in the workspace.
as you see its not on the part, its going through it, how can I fix this?
local NewBedModel = game.ReplicatedStorage.BedModel1:Clone()
NewBedModel.Parent = workspace
RunService.RenderStepped:Connect(function()
NewBedModel.PrimaryPart.CFrame = CFrame.new(math.floor(Mouse.Hit.X), MyPlot.Position.Y, math.floor(Mouse.Hit.Z))
end)
also other bug is when I move my mouse to the left side of the screen, its starts flicking the object back and fourth. (the mouse is in the same spot)
its video wasn’t loading so here is some images.