Placing thin parts on top of part with texture objects in it causes flickering

The pages are placed on top of the blue floor (they’re not slightly inside of the floor at all) and the floor has textures. This weird shading issue also occurs in-game as well, making it frustrating as I can’t fix it without placing the pages noticeably higher in the air.

Any help appreciated, thank you.

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Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up when we have an update for you.

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Hello, do you know if there’s any chance you guys plan on looking to address the issues with textures? This has a been problem for years, and it sucks because I’m forced to use textured flooring instead of parts or meshes for the sake of performance, but textures continue to keep covering up parts on top of it. :confused:

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