Hello! I am having trouble with a image plane. I had the image background removed before I imported into Blender as a image plane. I clicked on the plane and head over to its Material tab > Settings Changed both into Alpha Clip. In viewport mode the image clearly doesn’t look transparent. When I imported into Roblox Studio, it still wasn’t transparent. How do I fix this?
Are you 100% sure you removed the image background? Image planes usually show up white if it’s opaque. If it was transparent it should appear black prior to adjusting the material properties. Unsure if you’ve done this already but you also need to connect the Image Alpha to the Principled BSDF Alpha in the Shader Editor, as shown in the first image you provided.
As for importing this mesh into Roblox Studio, it works the same as any other mesh. Just set the MeshPart transparency to about 0.1.