Hello Developers! Sorry if this is in the wrong category please let me know
I have found a bug in which planes (I have not tested this with other vehicles/objects) start shaking the further away they get from the place they were generated. I first noticed this a few months ago on Pilot Training Flight Simulator but have recently noticed it on both Flightline and AirX.
Example:
robloxapp-20200908-1655069.wmv (1.8 MB)
This example was taken in AirX around 7 minutes after taking off, after this I continued flying until I couldn’t read the altitude meter anymore. I continued my research by taking of from an airport at San Francisco in AirX (the default spawn point) and checked how shaky the plane was. At takeoff I noticed no shaking in the plane, I then proceeded to fly into the skyline of San Francisco and noticed that every now and then the part behind the map would pop through it, I then flew back to the airport and found the plane wasn’t shaking anymore.
Is this a bug with Roblox or the 3 flight sims? Thanks for reading and please reply if you have any additional knowledge on if or how to stop this shaking in the planes.