Planes shaking after travelling away from their spawn

Hello Developers! Sorry if this is in the wrong category please let me know :+1:

I have found a bug in which planes (I have not tested this with other vehicles/objects) start shaking the further away they get from the place they were generated. I first noticed this a few months ago on Pilot Training Flight Simulator but have recently noticed it on both Flightline and AirX.

Example:
robloxapp-20200908-1655069.wmv (1.8 MB)

This example was taken in AirX around 7 minutes after taking off, after this I continued flying until I couldn’t read the altitude meter anymore. I continued my research by taking of from an airport at San Francisco in AirX (the default spawn point) and checked how shaky the plane was. At takeoff I noticed no shaking in the plane, I then proceeded to fly into the skyline of San Francisco and noticed that every now and then the part behind the map would pop through it, I then flew back to the airport and found the plane wasn’t shaking anymore.

Is this a bug with Roblox or the 3 flight sims? Thanks for reading and please reply if you have any additional knowledge on if or how to stop this shaking in the planes.

Please just try contacting the devs of the 3 flight sims because it would definitely help them fix the Problem, also it probably could also be the camera shaking and you just slowing down on the Approach.

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I doubt it’s the camera, it looks to be that the parts are moving around, which is why sometimes the part went through the map or altitude meter. I believe it could possibly be a problem with Roblox but I’ll see if I can contact the devs for extra support.

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I’m pretty sure this is just floating-point rounding errors that happens when you move the parts more and more away from their origin with physics.

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Is there anyway to stop this from happening?

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Sadly, no. Roblox was planning on releasing a feature called physics grids, where individual physics grids would be activivated depending on the planes location, sadly it got canceled.

The only way of reducing this, would be my making your aircraft and map as well as characters, all smaller, eg shrinking the whole game size. okkkk

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