PlasTech - Corruption Corps Handbook

Last Update: 08/10/2024 at 18:00 (GMT+1)


Corruption Corps

"Mastering Shadows, Commanding Chaos"

Corruption Corps (CC) is PlasTech's dedicated chaos team. In charge of causing chaos, blowing things up, and ensuring the facility faces as many challenges as possible.

Some of our goals are; blowing up the core, creating chaos and ensuring PTST don't get their way.



General Information

  • Make sure to follow the Roblox Community Rules and the PlasTech Game Rules at all times
  • We are not competing with other groups. Do not act unkind towards them.
  • Be respectful to everyone, it does not matter if they are a team fighting against us. Harassment will not be tolerated.
  • Do not attack other on-duty members
  • Follow orders from high ranks (HR)
  • You may not sell, or share accounts with points or ranks
  • Do not try and avoid punishments, it only makes them worse

Global Rules

CC, PTET and PTST HR have agreed to stop unfair advantages to the best of their ability. During events, there are multiple Global Rules that you must follow at all times. Below is a list of the ones in place:

  1. Attendees are not allowed to hack, glitch, or use bugs to their advantage. It is not allowed for ALL teams. If a Visitor does any of these, they are automatically on Global KOS.
  2. Blacklisted players are automatically on Global KOS.

Rules while on duty

Below are rules for anyone on duty for PTET

Uniforms

While on duty for CC, you must wear official CC uniforms.

If you do not wear, or refuse to wear a CC uniform, you will still be treated as if you were on duty (although you will not be on duty). This means that PTST and PTET may KOS you. You will not receive points for not wearing a uniform.

The CC base is located just in front of spawn, and down the ladder near the PTIA rooms. Image below.

Loadouts

While on duty for CC, you have permission to use weapons against others.

Loadouts are not allowed to be used off duty or while on duty for other teams.

You are not allowed to use other teams load-outs while on duty for CC.

PTST

While on duty, you will likely encounter the PlasTech Security Team. Do not attack these players unless they / PTST are on KOS or they are a Rogue Member (read "Rogue members").

You are not allowed to kill PTST randomly when you see them. With a couple of exceptions:

  • They attack you first.
  • They are considered rogue.
  • The PTST member must be on duty and be wearing an official PTST uniform to not be attacked. If the member is Trainer Level, or above, you may not kill them if they don't have a uniform, otherwise you may kill them.
PTET

PTET members are by default no threat to CC. Treat PTET as you would a normal member, if they interfere with your objective or are attacking you/other teammates, you are free to kill them.

You are supposed to kill PTET if the core temperature is +/- 2,500 degrees. With a couple of exceptions like PTST:

  • You cannot kill PTET when they are in their HQ, or spawn.
  • You cannot kill PTET when they are visibly going to get a loadout and uniform.
  • The PTET member must be on duty and be wearing an official PTET uniform to be attacked. If the member is Disruption Director, or above, you may not kill them if they don't have a uniform, otherwise you may kill them. You can ignore this if the player is a threat and/or is interfering with your mission.
PTET & PTST rooms

PTET and PTST both have rules to not attack in the CC loadout area, so we respect this in the form of not attacking in their loadout rooms. The only exception to this is if you are attacking someone outside of one of these rooms initially and they run inside for “protection”. Feel free to kill them if they do that. This protection only applies to people who recently spawned and are still getting their loadout. If they do not immediately go to loadouts after spawning (/core suits), they are excluded from this protection.

Visitors

Do not go out of your way to attack Visitors while on duty. If they do not pose a threat or are not interfering with your mission, avoid killing these types of players.

Hacks, glitches & bugs

Do not intentionally hack, or exploit bugs/glitches. This is heavily frowned upon and can lead to Global KOS or blacklists.

Exploiters

When encountering an exploiter, similar to how PTST does it, you are more than welcome to KOS them until a PTIA member can join to properly deal with them.

Should you be caught spawn killing someone without approval AND evidence, it will be charged as spawn killing.

Team Changing

You are not permitted to change teams while attending an event for CC. (This is when you change teams from CC to PTST or PTET.)

However, changing teams to be a Visitor is allowed.


While on duty for CC, you are expected to destroy the core and cause disasters.

Disasters

The in-game disasters currently include:

  • Meltdown
  • Freezedown
  • Blackout
  • Generator Fuel Leak
  • Generator Exhaust blockage

You should aim to complete as many of these as possible. Always follow instructions from HR.

Rogue CC members

Sometimes, you may encounter a "rogue" CC member trying to save the core and stop chaos, breaking game rules, killing when they are not allowed to or abusing weapons. These members are considered "rogue". Depending on their actions, you may have to kill them in self-defence, or in defence of another CC team member.

If the rogue member is an HR (ranks Master of Mayhem and higher), send a report to PTIA and note what they are doing.

Master of Mayhem and up can declare KOS orders on rogue individuals.

If you run into someone who can be considered rogue, make sure they know that what they are doing is against our handbook and can get them placed on KOS if they continue.

Rogue members;

  • Spawnkill on purpose
  • Teamkill on purpose
  • Breaking the rules of the handbook on a large scale

Master of Mayhem and up can directly file for a deduction on someone, but you can report the rulebreakers to them as well.


Ranks

Ranks give the individual better loadouts and more power. Some ranks have a time you need to be that rank before you can evaluate to rank up.

LR = Low Rank

MR = Medium Rank

HR= High Rank

Volatile Volunteer (LR)

This is the entry rank for CC. You can obtain it by joining the CC Roblox Group.

The following loadout is available:

  1. Knife

An evaluation is not required to be a Volatile Volunteer.

Volatile Volunteers have no special permissions.

Initiate (LR)

This is the second rank for CC.

The following loadout is available:

  1. Knife
  2. Basic Pistol

Requirements for evaluation:

  1. Attend one patrol raid (or other official CC event)
  2. Screenshot of briefing
  3. Screenshot of dissmissal
  4. Confirmation of event host

Initiates have no special permissions.

Support Minion (LR)

This is the third rank for CC.

The following loadout is available:

  1. Upgraded Pistol
  2. Katana
  3. Assult Rifle

Requirements for evaluation:

  1. Be a Initiate for 2 weeks
  2. 100 points

Content of evaluation:

  • Answer 7 questions on the CC Handbook
  • Start a fuel leak and start gens in under 1 minute (TBC)
  • Pass a background check

Permissions: Access to call command.

Mayhem Specialist (MR)

This is the fourth rank for CC.

The following loadout is available:

  1. Upgraded Pistol
  2. Upgraded Katana
  3. Banana Peel
  4. AR-15

Requirements for evaluation:

  1. Be a Support Minion for 3 weeks
  2. 150 points

Content of evaluation:

  • Answer 8 questions on disasters, leadership and the CC handbook
  • Startup core in [TIME]
  • Pass a background check

Permissions: Call command, request point log, lead raid response (can't host or log points).

Disruption Director (MR)

This is the Fifth rank for CC.

The following loadout is available:

  1. Upgraded Pistol
  2. Upgraded Katana
  3. Shotgun
  4. Upgraded Banana Peel
  5. AR-15
  6. Flashbang

Requirements for evaluation:

  1. Be a Mayhem Specialist for 4 weeks
  2. 250 points

Content of evaluation:

  • Answer 10 questions on events, disasters and core knowledge
  • Server Sabatoge, Generator Sabatoge & Random Event
  • Pass a background check

Permissions: Call Command, issue KOS orders in their own events, host patrol support and raid response, lead 2-person groups in patrols if allowed by the host, low points.

Master of Mayhem (HR)

This is the Sixth rank for CC.

The following loadout is available:

  1. Upgraded Pistol
  2. Upgraded Katana
  3. Shotgun
  4. Upgraded Banana Peel
  5. AR-15
  6. Flashbang
  7. Gas

Requirements for evaluation:

  1. Be a Master of Mayhem for 6 weeks
  2. 500 points

Requirements

  • You must have hosted at least 10 events
  • Be in the communications server and have 2FA enabled

Content of evaluation:

  • Shutdown Generators + Cause a meltdown (starting at 2k) + PTET & PTST resistance + Lockdown
  • If you passed the above you will do a Test Patrol Raid observed by a Chaos Commander+
  • 20 questions about rule breakers, punishments, patrol raids and hosting

Permissions: Call Command, issue KOS anytime, host patrols/joint patrols/trainings, issue weapon bans

Chaos Commander (HR)

This is the Seventh rank for CC.

The following loadout is available:

  1. Upgraded Pistol
  2. Upgraded Katana
  3. Shotgun
  4. Upgraded Banana Peel
  5. AR-15
  6. Flashbang
  7. Gas
  8. Grenade

Requirements:

  • Be voted in by all Chaos Commander and Supreme Overlord

Permissions: Same as Master of Mayhem, evaluate lower ranked members

Supreme Overlord (HR)

This is the Eighth and last rank for CC.

The following loadout is available:

  1. Upgraded Pistol
  2. Upgraded Katana
  3. Shotgun
  4. Upgraded Banana Peel
  5. AR-15
  6. Flashbang
  7. Gas
  8. Grenade
  9. CC ID Card
  10. Mini Turret

Requirements:

  • Nominated by the Owner (Jayden / ug6fseg) & Creators

Permissions: Same as Chaos Commander


For every rank that has an evaluation, there is a chance you might fail. There is a default cooldown of 24 hours before you can retake an evaluation. This time increases as you fail more (24hr per fail). If you fail 5 or more times, you get rank-locked.


Events

There are different types of events that can be hosted. For every event you attend, you get points (read below).

Patrol Raid

PTST Patrol Raid's are different from Raids.

During a Patrol Raid, your goal is to kill and weaken PTST in their duties.

This event can be hosted by Disruption Director+.

Points:

  • 15+ minutes = 1 point
  • 30+ minutes = 2 points
  • 45+ minutes = 3 points
  • 60+ minutes = 4 points

A bonus of up to 2 point may be given

Raids

Raids are where the PlasTech Corruption Corps Team raid the facility and cause as much chaos as possible..

Points:

  • Level 1 raid = 3 points
  • Level 2 raid = 5 points
  • Level 3 raid = 7 points
  • Level 4 raid = 9 points

A bonus of up to 4 points may be given

Meltdown Raid

A Meltdown Raid is a raid where CC's main goal is to cause a meltdown.

PTET & PTST are automatically on KOS when the core is over 1.5k degrees.

Objectives before 1.5k:

  • Kill PTST
  • Cause disasters
  • Causing chaos

Pre-meltdown:

  • Keep generators off to affect other team's response.
Freezedown Raid

A Freezedown Raid is a raid where CC's main goal is to cause a freezedown.

PTET & PTST are automatically on KOS when the core is under 500 degrees.

Objectives before 500 degrees:

  • Kill PTST
  • Cause disasters
  • Causing chaos

Pre-meltdown:

  • Keep generators off to affect other team's response.
Chaos Raid

A Chaos Raid is a raid where CC's main goal is to cause chaos.

PTET & PTST are automatically on KOS.

Objectives:

  • Fight PTET & PTST
  • Kill (mainly) PTST
  • Causing disasters
  • Starting fires
Training

Trainings don't happen often.

This event can be hosted by Master of Mayhem+.

Awards 6 points

Other Information

Hosting Events

During all events, the following must be followed:

  • If the last event was a patrol raid, there must be a 2-hour gap between the next one.
  • There must be a 6-hour gap between trainings.
  • If the last event was a level 1 or 2 raid, there must be a 4-hour gap between the next one.
  • If the last event was a level 3 raid, there must be an 8-hour gap between the next one.
  • If the last event was a level 4 raid, there must be a 12-hour gap between the next one.
  • A Disruption Director may only host every 24-hours (start of event to start of another event)
  • CC, PTET and PTST are not permitted to have an event 1-hour before or after a Level 4 raid.

Other PTCF teams

Emergency Team (PTET)

The PlasTech Emergency Team (PTET) is PlasTech’s dedicated emergency team. Responding to emergencies and disasters such as core overheating and blackouts.

You may see members of PTET at CC patrols, you may not attack them unless they are they attack you first, etc. (read “PTET” above)

If a PTET member goes “rogue” and tries to destroy the core, they pose no threat and may not be killed.


Security Team (PTST)

This is PlasTech’s dedicated security team. Their main goal is to keep the core safe and prevent chaos in the facility.

You may see members of PTST at CC patrols, you may not attack them unless they are rogue. (read “PTST” above)

If a PTST member goes “rogue” and tries to save the core, they are automatically on KOS.


This handbook is never final and is always a work in progress.


Signed,

The Supreme Overlord and Chaos Commanders

Corruption Corps