Last Update: 18/07/2024 at 18:20 (GMT+1)
The PlasTech Emergency Team (PTET) is PlasTech's dedicated emergency team. Responding to emergencies and disasters such as core overheating and blackouts.
Some of our goals are; keeping the core safe, responding to disasters and supporting PTST.
General Information
- Make sure to follow the Roblox Community Rules and the PlasTech Game Rules at all times
- We are not competing with other groups. Do not act unkind towards them.
- Be respectful to everyone, it does not matter if they are a team fighting against us. Harassment will not be tolerated.
- Do not attack other on-duty members
- Follow orders from high ranks (HR)
- You may not sell, or share accounts with points or ranks
- Do not try and avoid punishments, it only makes them worse
Global Rules
CC, PTET and PTST HR have agreed to stop unfair advantages to the best of their ability. During events, there are multiple Global Rules that you must follow at all times. Below is a list of the ones in place:
- Attendees are not allowed to hack, glitch, or use bugs to their advantage. It is not allowed for ALL teams. If a Visitor does any of these, they are automatically on Global KOS.
- Blacklisted players are automatically on Global KOS.
Rules while on duty
Below are rules for anyone on duty for PTET
Uniforms
While on duty for PTET, you must wear official PTET uniforms!
If you do not wear, or refuse to wear PTET uniforms, you will still be treated as if you were on duty (although you will not be on duty). This means that PTST and CC may KOS you. You will not receive points for not wearing a uniform.
The PTET loadout room and host room are located just in front of spawn. Image below.
Loadouts
While on duty for PTET, you must receive permission to use weapons against others.
Loadouts are not allowed to be used off duty or while on duty for other teams.
You are not allowed to use other teams load-outs while on duty for PTET.
PTST
While on duty, you will likely encounter the PlasTech Security Team. These players pose no threat unless rogue (read "Rogue members").
You are not allowed to kill PTST when you see them. With a couple of exceptions:
- They attack you first.
- They are considered rogue.
- The PTST member must be on duty and be wearing an official PTST uniform to not be attacked. If the member is Trainer Level, or above, you may not kill them if they don't have a uniform, otherwise you may kill them.
CC
CC members are by default no threat to PTET. Treat CC as you would a normal member, if they interfere with your objective or are attacking you/other teammates, you are free to kill them.
You are supposed to kill CC if the core temperature is +/- 2,500 degrees. With a couple of exceptions like PTST:
- You cannot kill CC when they are in their HQ, or spawn.
- You cannot kill CC when they are visibly going to get a loadout and uniform.
- The CC member must be on duty and be wearing an official CC uniform to be attacked. If the member is Disruption Director, or above, you may not kill them if they don't have a uniform, otherwise you may kill them. You can ignore this if the player is a threat and/or is interfering with your mission.
CC & PTST rooms
CC and PTST both have rules to not attack in the PTET loadout area, so we respect this in the form of not attacking in their loadout room. The only exception to this is if you are attacking someone outside of one of these rooms initially and they run inside for “protection”. Feel free to kill them if they do that. This protection only applies to people who recently spawned and are still getting their loadout. If they do not immediately go to loadouts after spawning (/core suits), they are excluded from this protection.
Visitors
Do not go out of your way to attack Visitors while on duty. If they do not pose a threat or are not interfering with your mission, avoid killing these types of players.
Hacks, glitches & bugs
Do not intentionally hack, or exploit bugs/glitches. This is heavily frowned upon and can lead to Global KOS or blacklists.
Exploiters
When encountering an exploiter, similar to how PTST does it, you are more than welcome to KOS them until a PTIA member can join to properly deal with them.
Should you be caught spawn killing someone without approval AND evidence, it will be charged as spawn killing.
Team Changing
You are not permitted to change teams while attending an event for PTET. (This is when you change teams from PTET to PTST or CC.)
However, changing teams to be a Visitor is allowed.
While on duty for PTET, you are expected to keep the core safe and respond to disasters.
Disasters
The in-game disasters currently include:
- Meltdown
- Freezedown
- Blackout
- Generator Fuel Leak
- Generator Exhaust blockage
You are allowed to fix these unless stated otherwise by an event host / Chief+
Rogue PTET members
Sometimes, you may encounter a "rogue" PTET member trying to destroy the core and cause chaos, breaking game rules, killing when they are not allowed to or abusing weapons. These members are considered "rogue". Depending on their actions, you may have to kill them in self-defence, or in defence of another PTET team member.
If the rogue member is an HR (ranks Chief and higher), send a report to PTIA and note what they are doing.
Chief and up can declare KOS orders on rogue individuals.
If you run into someone who can be considered rogue, make sure they know that what they are doing is against our handbook and can get them placed on KOS if they continue.
Rogue members;
- Spawnkill on purpose
- Teamkill on purpose
- Breaking the rules of the handbook on a large scale
Chief and up can directly file for a deduction on someone, but you can report the rulebreakers to them as well.
Ranks
Ranks give the individual better loadouts and more power. Some ranks have a time you need to be that rank before you can evaluate to rank up.
LR = Low Rank
MR = Medium Rank
HR= High Rank
Volunteers (LR)
This is the entry rank for PTET. You can obtain it by joining the PTET Roblox Group.
The following loadout is available:
- Medkit
An evaluation is not required to be a volunteer.
Volunteers have no special permissions.
Responder (LR)
This is the second rank for PTET.
The following loadout is available:
- Volunteer loadout
- Fire Hose
- PTET ID Card
Requirements for evaluation:
- Attend one patrol
- Screenshot of briefing
- Screenshot of dissmissal
- Confirmation of event host
Responders have no special permissions.
Specialist (LR)
This is the third rank for PTET.
The following loadout is available:
- Responder loadout
- Loadout upgrade (more powerful)
- New Item
Requirements for evaluation:
- Be a responder for 2 weeks
- 100 points
Content of evaluation:
- Answer 5 questions on the PTET Handbook
- Turn off all core lasers and turn on all cooling in [TIME]
- Manage a disaster in a certain amount of time
Permissions: Access to call command.
Team Leader (MR)
This is the fourth rank for PTET.
The following loadout is available:
- Specialist loadout
- Loadout upgrade (more powerful)
- New Item upgrade
Requirements for evaluation:
- Be a Specialist for 3 weeks
- 175 points
Content of evaluation:
- Answer 7 questions on disasters, leadership and the PTET handbook
- Startup the core in [TIME]
Permissions: Specialist, request point log, lead raid response (can't host or log points).
Section Leader (MR)
This is the fifth rank for PTET.
The following loadout is available:
- Team Leader loadout
- Loadout upgrade (more powerful)
- New Item upgrade
Requirements for evaluation:
- Be a Team Leader for 4 weeks
- 250 points
Content of evaluation:
- Answer 10 questions on events, disasters and core knowledge
- Core disaster (meltdown/freezedown) + random disaster
Permissions: Team Leader, issue KOS orders in their own events, host patrol support and raid response, lead 2-person groups in patrols if allowed by the host, low points.
Chief (HR)
This is the sixth rank for PTET.
The following loadout is available:
- Section Leader loadout
- Loadout upgrade (more powerful)
- New Item upgrade
Requirements for evaluation:
- Be a Section Leader for 5 weeks
- 500 points
Requirements
- You must have hosted at least 10 events
- Be in the communications server and have 2FA enabled
Content of evaluation:
- Worst case scenario: Core disaster (meltdown/freezedown) + ongoing disaster + CC resistance + Lockdown
- If you passed the above you will do a Test Patrol observed by a Deputy Commander+
- 20 questions about rule breakers, punishments, patrols and hosting
Permissions: Section Leader, issue KOS anytime, host patrols/joint patrols/trainings, issue weapon bans
Deputy Commander (HR)
This is the seventh rank for PTET.
The following loadout is available:
- Chief loadout
- Loadout upgrade (more powerful)
- New Item upgrade
Requirements:
- Be voted in by all Deputy Commander and Commander
Permissions: Chief, cancel events
Commander (HR)
This is the eighth and final rank for PTET.
The following loadout is available:
- Deputy Commander loadout
- Loadout upgrade (more powerful)
- New Item upgrade
Requirements:
- Nominated by the owner (Jayden / ug6fseg)
Permissions: Deputy Commander, automatically considered a moderator
For every rank that has an evaluation, there is a chance you might fail. There is a default cooldown of 24 hours before you can retake an evaluation. This time increases as you fail more (24hr per fail). If you fail 5 or more times, you get rank-locked.
Events
There are different types of events that can be hosted. For every event you attend, you get points (read below).
Patrol Support
PTST Patrol Support's are different from normal patrols.
During a Patrol Support, your goal is to heal and support PTST in their duties.
This event can be hosted by Section Leader+ and the priority is to heal and support PTST.
Points:
- 15+ minutes = 1 point
- 30+ minutes = 2 points
- 45+ minutes = 3 points
- 60+ minutes = 4 points
A bonus of up to 1 point may be given
Patrol
Patrols are the most basic PTET event.
During a Patrol, your goal is to keep the facility safe, respond to disasters and heal others.
This event can be hosted by Chief+ and the priority keep the facility safe.
Points:
- 15+ minutes = 2 points
- 30+ minutes = 4 points
A bonus of up to 2 points may be given
Joint Patrol
Joint Patrols are where PTET and PTST join together and patrol together.
During a Joint Patrol, PTET's goal is to respond to disasters, heal others and keep the core safe.
This event can be hosted by Chief+ and the priority is to keep the facility safe.
Points:
- 15+ minutes = 3 points
- 30+ minutes = 6 points
A bonus of up to 2 points may be given
CC Raids
CC Raids are where the PlasTech Corruption Corps Team raid the facility and cause as much chaos as possible..
Points:
- Level 1 raid = 3 points
- Level 2 raid = 5 points
- Level 3 raid = 7 points
- Level 4 raid = 9 points
A bonus of up to 2 points may be given
Meltdown Raid
A Meltdown Raid is a raid where CC's main goal is to cause a meltdown.
CC is automatically on KOS when the core is over 1.5k degrees.
Objectives before 1.5k:
- Heal PTST
- Fixing disasters
- Fueling generators
- Handling chaos
Objectives past 1.5k:
- Cool core
Pre-meltdown:
- Keep generators fueled and turn them on once core stops powering facility
- If visitors are present, proceed to evacuate them.
Freezedown Raid
A Freezedown Raid is a raid where CC's main goal is to cause a freezedown.
CC is automatically on KOS when the core is under 500 degrees.
Objectives before 500 degrees:
- Heal PTST
- Fixing disasters
- Fueling generators
- Handling chaos
Objectives below 500 degrees:
- Heat core
Pre-meltdown:
- Keep generators fueled and turn them on once core stops powering facility
- If visitors are present, proceed to evacuate them.
Chaos Raid
A Chaos Raid is a raid where CC's main goal is to cause chaos.
CC is automatically on KOS.
Objectives:
- Fight CC
- Fuel Generators
- Heal PTST
- Fixing disasters
- Putting out fires
Training
Trainings don't happen often.
This event can be hosted by Chief+.
Awards 6 points
Other Information
Evacuation
An evacuation run is automatically triggered once the core reaches meltdown/freezedown.
PTET's main goal during an evacuation is to evacuate AS MANY PEOPLE AS POSSIBLE FROM THE FACILITY.
Hosting Events
During all events, the following must be followed:
- If the last event was a patrol, there must be a 2-hour gap between the next one.
- There must be a 5-hour gap between trainings.
- If the last event was a joint patrol, there must be a 6-hour gap between the next one.
- If the last event was a level 4 raid, there must be a 12-hour gap between the next one.
- If the last event was a patrol support, there must be a 1-hour gap between the next one.
- A Section Leader may only host every 24-hours (start of event to start of another event)
- CC, PTET and PTST are not permitted to have an event 1-hour before or after a Level 4 raid.
Other PTCF teams
Corruption Corps (CC)
Corruption Corps is PlasTech’s dedicated chaos team. Their main goal is to attack the core and cause chaos in the facility.
You may see members of CC at PTET patrols, you may not attack them unless they are setting fire, etc. (read “CC” above)
If a CC member goes “rogue” and tries to save the core, they pose no threat and must not be killed.
Security Team (PTST)
This is PlasTech’s dedicated security team. Their main goal is to keep the core save and prevent chaos in the facility.
You may see members of PTST at PTET patrols, you may not attack them unless they are rogue/helping CC. (read “PTST” above)
If a PTST member goes “rogue” and tries to destroy the core, they are automatically on KOS.
This handbook is never final and is always a work in progress.