Plates of Fate: Remastered - Update Log

v2b:

  • Added “Bomb Tag” round modifier
  • Added “Supercharged” round modifier
  • Added “First Person” round modifier
  • Added “Spike Field” round modifier
  • Added “Ghost Town” round modifier
  • Added “Plate Link” arena event
  • Added “Pressure Checker” plate event (model created by @blaster7532)
  • Added “Padlock” plate event
  • Added “Zombie Staff” player event
  • Zombies now target players
  • Speeding walls now spawn near plates
  • A message is displayed 5 seconds before events are spawned by “The Sea” rounds
  • Reset “Longest Round Played” stats due to bug that inflated them (unsure if fixed, will have to wait and see)
  • Retired “Squat” emote
2 Likes

v2c:

  • Add “One For All” round modifier
  • Added “Wobbly Plates” round modifier
  • Added “Double Event” arena event
  • Added “Wobbly” plate event
  • Added 8 variants to the “All-Seeing Eye” arena event
  • Added status effects for “Walk Backwards” and “Walk Randomly”
  • “Walk Backwards” and “Walk Randomly” player events now work in marbles
  • “Zombie Apocalypse” rounds now spawn 1 zombie for every 10 studs a plate has
  • Increased max All-Seeing Eyes from 4 to 10
1 Like