I have been working on a platformer type game, and I can figure out how games like : robot64, a block in time, etc. Make their really cool animations and the “dust” effect when the player walks or runs or any other effect I would love to see a tutorial or some explaining for this so send me anything helpful please. Thank you for reading have a great time
Add an emitter and change settings as necessary.
You can add it to the character whenever the player hits the ground after doing a certain jump or move.
https://developer.roblox.com/en-us/api-reference/class/ParticleEmitter
I didn’t find that really useful because I already know how to make a particle effect and stuff like that I need a tutorial on how to make them follow you in actions like jump or fall. But thanks anyways
Could you give us a visual example of what you’re describing? A ParticleEmitter would be parented to the player’s feet therefore the effect would “follow” the player. I’m not exactly sure what you’re asking for.
My suggest would still be useful in this case, in Robot 64 it looks like they used meshes as particles, you can try spawning in some circles then maybe switch to a mesh later on.