Play idle animation from a cloned character

Hello! I’m trying to make a cutscene, and it’s going well, but there’s one problem.
I’m using a character that works the same as the normal character:
image
So i basically just changed the idle animations.
image
But the problem is that, when i clone other two characters from the replicated storage, the idle animations arent playing. How can I make them work?

I can suggest when importing objects from ReplicatedStorage try not to have the scripts enabled until the characters are present in the workspace. Typically this works for me. I know other ways but the way you’re doing it this sounds like the best option.

I was thinking about that, but had no time to try, but now I tested and it worked perfectly! Thank you very much.

You’re very much welcome. :+1: