Hi i’m trying to play my moon animator animation ingame that has a cutscene, I looked at this. But I didn’t understand at all. Any help on playing the camera would be appreciated!
You should probably watch some Moon Animator tutorials.
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basically moon exports cframevalues for each frame of the camera, if you had a referencepart set while animating these are offsets of said reference part, otherwise they are worldpositions. use renderstepped to move the camera according to these cframevalues
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