Hi i’m trying to play my moon animator animation ingame that has a cutscene, I looked at this. But I didn’t understand at all. Any help on playing the camera would be appreciated!
You should probably watch some Moon Animator tutorials.
basically moon exports cframevalues for each frame of the camera, if you had a referencepart set while animating these are offsets of said reference part, otherwise they are worldpositions. use renderstepped to move the camera according to these cframevalues