I have been working on this game for a while, it’s called “Play Random!”. It’s a very simple game, all it does is teleport the player to a random game.
So, while still keeping the game simple, how can I make this better, I have a few ideas, but I want to know what others think.
The first thing I would think of is filtering out all the starter places. This is because they outnumber actual games by a large margin due to existing and being set to public by default.
Another thing you should look out for is suspicious places related to virus code. I would suggest implementing filters for ratings, favorites and visits before teleporting the user.
Lastly you can do the place scanning and player teleporting independently to cut down on time. Basically always look for new places that match the criteria in the background, and when a player clicks teleport send them to one of the already found places.
Good news! I don’t have to worry about that, because I’m using the games that are popular, which means that non of them are starter places, and 2nd, they all have players playing it at the time of joining Play Random (unless you pick games with <100 active users). Try it to see what I mean, and then give some more feedback! ( Feedback loop, get it )