In all of my games, I save the player data, and it never fully saves when in play mode.
Code to replicate it:
game.Players.PlayerRemoving:Connect(function()
warn("Waiting")
wait(1)
warn("Waited 1 second")
end)
It warns it is waiting, but Waited 1 second never prints.
It works fine in the local server test, and fine in live servers.
I am on the latest version of roblox studio, on windows 10. I only just noticed that stats weren’t saving around a week ago, not sure when this really started.