Player avatars stuck as noobs, and output spamming ":IsInGroup"

A issue has arisen with my game, where after a while everyone’s avatars stop loading and simply load in as a default robloxian/noob avatar. The cause seems to be something on the server but I can’t find out what is happening. The server output is being spammed by the same thing over and over again, but I don’t know where it’s coming from, or what is is causing it. The game doesn’t use “Player:IsInGroup” and I don’t know what the issue is.

Screenshot of the output log.

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Are you sure NOWHERE in your Game IsInGroup is being called? The noob thing is a sign of the server losing connection or memory (usually when Roblox’s down) but the rate limit on the API shouldn’t affect it.

I’ve checked multiple times, I have never used anything group related for the game, and there is no code relating to ‘IsInGroup’.

I do notice that this is happening CONSTANTLY though. Probably is the issue but I still don’t know what is causing it .

I have made that everyone in my game turns into noobs after someone gets killed are you sure you didnt include this in your script?

Or anything involved in this?

It’s not always a sign of not loading.

Hi. I first heard about this on a friend group. That’s how popular you are.

Ok… did you put any free models in the game recently, and are you sure you didn’t accidentally leave a sketchy getfenv/require in any of the scripts? I know it sounds dumb considering how Roblox has cracked down a lot on backdoor scripts… but that’s what it could be.

In short; it’s not :IsInGroup you should be looking for, but getfenv or require. Some scripts are cheeky and have converted the word require into decimals, like so: 114\101\113\117\105\114\101

If it ends up being that… you just saved yourself from a heap load of trouble :slight_smile:

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I was able to fix it last night, thanks for trying to help though you guys

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