I’m making a Sonic game, and whenever the player goes down slopes they bounce off of it at high speeds, FOR CLARIFICATION: This is exclusive to slopes going DOWN, No I’m not jumping, and no I’m not talking about aligning the player to the slope (even if that’s a problem too). I want the player to STICK to the slope when running, and unstick when jumping or walking off, like this
the player isn’t bouncing
But instead the player does a “bounce”, and detaches, losing out on speed, like this
The player is bouncing
any help would be appreciated, I’ve had to remake this post 3 times (counting this one) because I wasn’t clear enough with my question, so, PLEASE ask if you don’t get the gist.
Maybe a hitbox glitch? Try changing collisionType or colisuonFidelity to the realistic one (I cant remember the names, But you should find it in the properties tab of the slope)