but when it goes out of bounds nothing has happened. Here is the script: repeat
if player.Position.X == UDim2.new({-0.092, 0}) or UDim2.new({1, 0}) then
GameOver()
end
if player.Position.Y == UDim2.new({-0.095, 0}) or UDim2.new({0.998, 0}) then
GameOver()
end
until script.Parent.Parent.Visible == false
there is only one result but it is kind of confusing
repeat
if player.Position.X.Scale <= -0.092 or player.Position.X.Scale >= 1 then
GameOver()
end
if player.Position.Y.Scale <= -0.095 or player.Position.Y.Scale >= 0.998 then
GameOver()
end
until script.Parent.Parent.Visible == false
That doesn’t really matter… I’m sure they have a high enough IQ to notice that themselves. Don’t you think they would’ve said something by now?