Hey Developers!
I have a doorway here, but when players try to walk through it this happens?
Any help would be appreciated!
Thanks,
Hey Developers!
I have a doorway here, but when players try to walk through it this happens?
Any help would be appreciated!
Thanks,
Was the negative part collide false when you were unioning the parts?
No, it was true before the union.
What’s the collision fidelity of the union?
You need to set the collision fidelity on the union to the highest it can be, PreciseConvexDecomposition. Its what you’re looking for.
Thanks, set it to its highest and its working!
Another thing to point out. Don’t use unions for simple doorways. It will impact performance negatively. Just use simple parts for them.
Would one union make it laggy?
One union won’t make a large difference in performance, but it’s always a good practice to not use them a lot. @iGottic can go vent to you how bad unions are.