I am trying to create a ‘FPS Mode’ in my game; essentially, when you zoom into your character’s head with your camera you can look up and down and your arms will follow
Goals:
I want to manipulate the C0 of the character’s real arms to the camera rotation
I want it to be smooth (using a spring module, etc)
*I am doing this in R6
Here’s what I have at the moment:
Any help towards me achieving this feature in my game would be extremely helpful to me.
Thank you
i mean players have network ownership of their characters, so i think localscript works
have you tried alignOrientation? i posted about rotating object to camera rotation yesterday
you may have to break the welds when the mode is active tho. i havent really coded with welds so it could go either way
I meant using C0 to accomplish this. Many games like KAT, Melee Madness or Combat Warriors have this feature and I would like to do it similarly to how the creators of those games did it.