When resetting in a completely empty baseplate (the place contains no scripts at all), the memory ‘Instances’ rises while never coming back down.
Why is this? Is the previous character not being garbage collected internally? My game has 100+ players in a server who are constantly resetting therefore this builds up significantly over time to the point where servers crash after about 4 hours.
Is there anyway to fix this, or is this entirely a Roblox issue?