Player character moves on client but doesn't seem to move on the server

So I’ve encountered a “bug” which players move only on client side and not on server.
No idea what could cause this.

video here

As you can see, I’ve walked further from the place where I spawned, and when I switched to check on server. My character was just floating at the spawn area. Any ideas how to fix this?

This might have been a wrong category to post this on.

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Could you please further explain how the bug occurs? Have you tried inviting a friend to see your movement on their screen in a game?

I have not yet but I will.

(30)

I am not sure why this would happen, it might be something with the custom animation or for some reason you only allowed the player to walk on the client,

Never trust the client

It seems the same with others. @ItzMeZeus_IGotHacked

Then I am not sure what is the problem.

I checked, nothing has to do with animations.

So my co-developer apparently found a solution.
I will tell how to fix it if someone gets the same occurrence.

When you make hitboxes that are attached/welded to a (player’s) character,
Make sure the hitboxes are:
Maseless;
Uncollidable (turn off collisions)

Hope that helps anyone in the future.

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Also make sure they can be touched.

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