The collision group (so that the player can’t collide with the car) doesn’t work for the player, but it does for any other part.
game:GetService("Players").PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
for _, bodyPart in pairs(Character:GetDescendants()) do
if bodyPart:IsA("BasePart") then
bodyPart.CollisionGroup = "Players"
end
end
end)
end)
“Script in ServerScriptService”
robloxapp-20240829-1625509.wmv (2.1 MB)
I know that the collision group works, but apparently not for the player…
How can I fix that issue?