Do you think it’s fair that, as mentioned by numerous developers in this thread, that player counts have in some cases dropped by 80%? This is not benefitting developers in the slightest.
Furthermore, do you think it’s fair that developers who have to deal with a lot of copycat games will now be forced to lose players because there’s no way to distinguish between their game and the copies?
Hiding the player count is the opposite of giving players more information.
That’s great. Have you asked any developers what they think? Not to be rude, but a cursory look at your profile would indicate that you don’t actively develop/work on any experiences that you’re trying to get people to play.