Tracccck
(NotTrack)
April 25, 2021, 8:54am
1
https://gyazo.com/0aab7a5808344b83466fa06f543710e3
As you can see above, the player was about to do the animation, then they just die because one of the body part gets separated.
I’ve been searching for solutions but the best I could see was “How to prevent death from break joints” or something like that.
I also use the new roblox animator to animate if that has any problems with this
Extra information: I tested this without animation and it worked just as fine.
Edit: replaced with a better gif
banktoner
(bluric_32bit)
April 25, 2021, 9:04am
2
i see why it always happen
You moved one of the body part that touches killpart which means that is Animation problem
Another one I’ve seen is
You have the code that determines to “Humanoid” or “Players” which is the main issue resulting in Getting killed by touching it
I suggest with adding Hitboxes to the part instead of one part only but make sure it’s not inside the character
Tracccck
(NotTrack)
April 25, 2021, 9:07am
3
Sorry but, my game has no killpart.
The bar inside the player is supposed to be a weapon, since it has no idle animation so it was just there
Also what do you mean by
You have the code that determines to “Humanoid” or “Players” which is the main issue resulting in Getting killed by touching it
Tracccck
(NotTrack)
April 25, 2021, 9:13am
4
Nevermind, I realized I had a code which automatically kills the player if there’s only one player. Sorry for the inconvenient!