Player doesn't have Torso in it, so why does it work only sometimes?

I’ve seen many things done with finding the Torso in the player, like finding whether the player’s torso is touching a part or not. So far it’s worked every time, but now it suddenly stopped working. I checked the player model while testing the game in studio, and there isn’t a part named Torso, just UpperTorso and LowerTorso. How did it work before if the player didn’t have a Torso, and how would I be able to get the Torso again?

Your game is using R15 characters, not R6 (which is likely what these scripts were originally written for). I would suggest using HumanoidRootPart instead since this remains consistent between both character types.

1 Like

OHHH, that makes so much more sense. Thank you so much!

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.