I’ve seen many things done with finding the Torso in the player, like finding whether the player’s torso is touching a part or not. So far it’s worked every time, but now it suddenly stopped working. I checked the player model while testing the game in studio, and there isn’t a part named Torso, just UpperTorso and LowerTorso. How did it work before if the player didn’t have a Torso, and how would I be able to get the Torso again?
Your game is using R15 characters, not R6 (which is likely what these scripts were originally written for). I would suggest using HumanoidRootPart instead since this remains consistent between both character types.
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OHHH, that makes so much more sense. Thank you so much!
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