Player loop obstacle

I want to make the player complete a 3D loop obstacle and his body must rotate with the 3D asset, is it possible to attach the player to the object so he can’t ignore the gravity and complete the loop? Here picture of the model:

Unfortunately, it is impossible with the Humanoid technology, but if you’re using vehicles you can rely on physics.

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I guess using pathfinding, right? Isn’t it possible to implement it to the player? gonna try something like this

Well, yes, but mainly for non-humanoids, because humanoids cannot go on such an incline.

what if i attach a part to the player and I make the pathfinding to this part? :thinking:

Technically you can, but you’d need to make it anchored or something like that.

I have a part that is welded to the HumanoidRootPart, maybe i can play with it