Since few days the following issue happens on life servers in my game and I managed to reproduce it also in Studio.
Sometimes a player sees another player close to him, while in reality the other player is far away.
I am attaching a video of the problem, reproduced in Studio in Local server with 2 players.
On the video is visible that Player1 sees Player2 next to him on the launch pad. In reality however, Player2 is flying in a rocket far away from Player1. The server also sees Player2 far away from Player1.
For some reason the correct position of Player2 is not reported to Player1.
I am using Windows 11
Expected behavior
I expect the position of Player2 to be correctly reported and synchronized to Player1