Hello Roblox developers! When I was making the game I came across a problem. How to rotate the player model so that it is turned to the center point of the sphere? I have already tried many methods such as changing the CFrame of HumanoidRootPart and wallwalk scripts, I really need your help because I can’t figure it out. The screenshot below are how it should be
Hi, thanks for the answer! but that’s not what i meant, i don’t need to change it in the studio, i need to do it right in the game with script or other thing, i need the player to stand exactly relative to the sphere
You could still mimic the method I just said by using the WorldPivot property that Models have, then set its’ pivot to your spheres’ CFrame:
local Sphere = nil -- Path to your sphere!
local Character = nil -- Path to your character Model!
Character.WorldPivot = Sphere.CFrame -- Sets' the Characters' WorldPivot property to the spheres' CFrame.