Player model flashes briefly after changing transparency

I just noticed this about an hour ago, as Studio updated for me. Whenever I change the transparencies of parts attached to my player via WeldConstraints, the entire player model flashes briefly. This doesn’t occur in-game.

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Can you provide a minimal place or model file that reproduces this issue? It will help us figure this out faster.

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I can provide one when I get home, but I’ve also found this effect elsewhere.

When animating an avatar rig that has a part within the model that isn’t attached to the rest of it via Motor6D (similar to the weapons in my game, which are attached via WeldConstraints), editing any property of said part causes the entire rig except said part to flash briefly.

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