Player model importing to blender without a texture


My model is importing to blender without textures or colors on most of the mesh parts, does anyone know how I can fix this? I found another post which wants me to import the textures separately, and I have no idea how to do that, but I do have the textures saved already

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try using “Export Selection” when right clicking the model from the explorer.
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That’s how I imported my model, but it still doesn’t have any textures
I should be saving CT1, right? Or do I need to save each model individually?

Yes, you do need to be saving CT1. All the materials might need to be plastic for it to export properly.


The textures are fine when I go to shading, but not in the modeling tab

I’ll give this a try and let you know if it works

It still has the same issue as before

What are you trying to do with the model exactly? I can’t help you much if I don’t know what you’re trying to export it for.

I’m just trying to import the model from roblox studio to blender, that’s about it for right now

I won’t be doing much with the import, I just want to have the textured player model in blender

This is my first time ever using blender, so sorry if there is something obvious I am missing

If you’re in the “Modeling” tab then the textures were removed on purpose to make it easier to model. If you look in Rendering or Shading, the textures will show up.

Did you try selecting this button on the top right of your screen?
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it looks like this for some reason

This same thing happens in the shading tab, and nothing shows up in rendering

Try using @CodedJack’s tactic.

It gave me the same issue that happened in the Shading tab


Ok, I got your method to work. Apparently the blend mode should be on Opaque, when it was on Alpha Blend by default