So in my game, sometimes, as an example, there will be 3 players, 1 of the people see, them, and the 2 other people, the other one aswell, but for some reason, the other player sometimes doens’t see the player, and when it happens to me their usually “flying” or under the map, why would this be happening, my only idea would be when I use Player:LoadCharacter, but that wouldn’t make sense.
I never had these issues before, I used Plr:LoadCharacter all time and it’s great. I guess you have some issues with your scripting so check it for sure or show me logs, I guess it was a ping thing so far.
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