Check transparency of the parts of the character.
Is the character working normally but is just invisible?
Yeah, it’s working normally, just invisible, it becomes invisible when you change the cameraMode to LockFirstPerson but I changed it back and it is still invisible
Worth noting that transparency remains at 0.
Try Kabutey’s suggestion for playing with the TransparencyModule…
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local TransparencyModule = require(player.PlayerScripts:WaitForChild("PlayerModule").CameraModule.TransparencyController)
local controller = TransparencyModule.new()
controller:SetupTransparency(character)
function resetTransparency()
for i, _ in pairs(controller.cachedParts) do
i.LocalTransparencyModifier = 0
end
end
while wait(1) do
resetTransparency()
wait(1)
end
2 Likes
Thanks for the suggestion, I saw that too, i’m manually changing the transparency controller and it works, thanks.
2 Likes
I’ve got the same problem
Events:WaitForChild("ChangeCamEvent").OnClientEvent:Connect(function(cframe)
currentCam.CameraType = Enum.CameraType.Fixed
currentCam.CFrame = cframe
currentCam.Focus = cframe
end)
this is my script and when the event gets received player disappears