If a player is respawned using LoadCharacter while sitting in a VehicleSeat, the seat acts as if the player is still in the seat and any movement controls will still be simulated.
Intended behavior is seen in player resetting, where a player resetting is properly detected by the VehicleSeat as no longer in the seat.
Expected Result
If a player respawns while in a VehicleSeat, the seat should properly detect that the player is no longer in the seat.