Hi all,
Sometimes when a player takes a teleport to a different place in game he will end up in the fog (i assume this is fog).
My fog settings are: fogend 10.000, fogstart 0
Is this a bug or is there something to do about it?
Hi all,
Sometimes when a player takes a teleport to a different place in game he will end up in the fog (i assume this is fog).
My fog settings are: fogend 10.000, fogstart 0
I don’t know, I could be wrong but maybe the player have exceeded the limit of FogEnd.
i do think that is the case, since i want the players to teleport to something that cant bee seen from the main map. So they are teleported far away. But even then, the fog is based on the player position so it shouldnt be happening, but sometime it does happen.
Does your game use some sort of custom camera system?
yes, it opens a door and than follows the player inside the portal with the camera… its not the fog i think because it does it on small distance aswell…
it doesn’t look like fog to me, it just looks REALLY bright
Do you have any color correction effects that could be causing this in your game? Maybe you tried tweening them and it went to the wrong value.