With FE, PlayerAdded won’t fire locally.
ChildAdded on the players service? I thought that playeradded didn’t fire in a local script either way.
Yeah, you have to use ChildAdded and check if the child is a Player.
Yeah, I’d be surprised if it worked either way. ChildAdded never worked that way if I recall correctly.
PlayerAdded has never worked locally.
Thanks for the clarification.
Fixed my issue using ChildAdded. How did I not know that PlayerAdded was server o.O