The code: (DOESNT BELONG TO ME!!!)
game.Players.PlayerAdded:Connect(function(plr)
local ui = plr:WaitForChild("PlayerGui")
for i,v in pairs(game.StarterGui:GetChildren()) do
v:Clone().Parent = ui
end
end)
basically i have characterautoloads set to false and it doesnt load the gui when i load in the game so i have this script in SSS, the problem is, is when i call LoadCharacter() it clones the gui again