Hello, my problem here is pretty basic: the CharacterAdded event just doesn’t fire.
This is my script right here:
--player stuff here
--character stuff here
This makes my game break, as in the character I put a lot of essential things, like stats, the player’s custom avatar, etc…
As you can see “Character added” isn’t being printed, and I’m being spammed of errors from all the GUIs that ask for the player’s stats located in the character:
The problem might be that I’m using the DataStore2 module (even tho I already used and never got problems…)? Cause there’s nothing in my script BEFORE the CharacterAdded() event that ask for the character or stuff like that, just values being created and put into the player, and getting the player’s data with DSS2.
Thank you! Omg I was actually frustrated, I wasn’t understanding what was happening at all. Didn’t know about this feature that you can use to load the character manually… Well thx for making me know this, I think I’ll use it everytime now so I won’t encounter any problem when loading the character.