Player.GameplayPaused Missing [NotScriptable] Tag

On both documentation sites, Player.GameplayPaused does not have the [NotScriptable] tag associated with it, unlike other properties such as LoadStringEnabled.

This can cause confusion for developers as the only time you realize this property isn’t writable to is when you attempt to write to it in studio.

Page References:

1 Like

We’ve identified the problem and filed a ticket to our internal database.

Thanks for the report!

1 Like

Marking this as solved since this now has a [Not Accessible Security] tag:

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.