Player:Move() Called but player currently ahs no humanoid

Each time I start a playtest my console gets flooded with the warning:
Ofc there are alot of posts already about this, but the Playermove is never called
AutoloadCharacter is disabled by default, and the only time that I manually destroy the player character is never called. And I don’t know what else causes this

Sorry for replying so late, but I believe this is a function of a virus that was moderated not long after.

This doesn’t print when AutoloadCharacter is disabled, I don’t think. Check for free models that have scripts in them and search for anything suspicious.

All assets in my game are from verified creators

But the issue is fixed already, thanks for the reply!