PlayerPermissionsModule CoreScript module frequently breaks causing cascading problems

Randomly but frequently while loading local test server, one or all of the clients will error with something about invalid CreatorType enum. When this occurs, this causes the entire Roblox menus and top bar to not load at all, which also causes things like SetCore to error because “SetCore: TopbarEnabled has not been registered by the CoreScripts”

Invalid value for enum CreatorType
Stack Begin
Script 'CoreGui.RobloxGui.Modules.PlayerPermissionsModule', Line 177
Stack End
11 Likes

Looking for someone to take a look! Thanks for the report.

8 Likes

I am also experiencing this almost all the time- for me, line 225 of PlayerPermissionsModule.

5 Likes

Same problem here. It’s been going on on my end for a while.

3 Likes

Is there any updates? This happened to me again from Line 225 of the same module.

2 Likes

this is now happening to me since recent updates, line 225. And I get a bunch other errors too, the topbar is gone and the escape button isn’t working either. My character local scripts aren’t working because of these errors.

Failure to Start CoreScript module TopBar.
Requested module experienced an error while loading - Client

Failure to Start CoreScript module PlayerListManager.
Requested module experienced an error while loading - Client

4 Likes

This is still happening.
Makes testing very frustrating.

2 Likes

hi wp[quote=“Lily, post:7, topic:3130688, full:true, username:LliyGrace”]
This is still happening.
Makes testing very frustrating.
[/quote]

friend plsss

1 Like

Experiencing the exact same issue; any estimation on when there might be a fix? Testing a local server with more than 1 player is painful since it requires several restarts before I’m lucky enough to have none of the clients experience an error with the PlayerPermissionsModule.