Randomly but frequently while loading local test server, one or all of the clients will error with something about invalid CreatorType enum. When this occurs, this causes the entire Roblox menus and top bar to not load at all, which also causes things like SetCore to error because “SetCore: TopbarEnabled has not been registered by the CoreScripts”
Invalid value for enum CreatorType
Stack Begin
Script 'CoreGui.RobloxGui.Modules.PlayerPermissionsModule', Line 177
Stack End
this is now happening to me since recent updates, line 225. And I get a bunch other errors too, the topbar is gone and the escape button isn’t working either. My character local scripts aren’t working because of these errors.
Failure to Start CoreScript module TopBar.
Requested module experienced an error while loading - Client
Failure to Start CoreScript module PlayerListManager.
Requested module experienced an error while loading - Client
Experiencing the exact same issue; any estimation on when there might be a fix? Testing a local server with more than 1 player is painful since it requires several restarts before I’m lucky enough to have none of the clients experience an error with the PlayerPermissionsModule.
I am also experiencing this error in a 2 player test server on the default baseplate template.
20:29:21.507 Invalid value for enum CreatorType - Client
20:29:21.507 Stack Begin - Studio
20:29:21.507 Script 'CoreGui.RobloxGui.Modules.PlayerPermissionsModule', Line 225 - Studio
20:29:21.507 Stack End
Looked into it for 5 minutes. Seems to me that something in studio gets set and then forgot about when it’s no longer relevant.
REPRO:
Open a roblox-hosted place, unsure if team create being enabled contributes to the issue.
Close the roblox-hosted place.
Open a local file. (This step can be done before opening the roblox-hosted place)
Start (Server & Players) on the opened local file
The following error then occurs. Invalid value for enum CreatorType CoreGui.RobloxGui.Modules.PlayerPermissionsModule', Line 225
WORKAROUND:
For anyone still experiencing this issue, quick switching to another account then back seems to reset something inside studio re-enabling the ability to perform Start (Server & Players) without invalid enum value errors.