PlayerRank problem

Is anything wrong?

local leaderstats = game.Players.LocalPlayer.leaderstats
local Rank = leaderstats.Rank
local playerRank = script.Parent

if Rank.Value == leaderstats.Rank.Value then
	playerRank.Text = Rank.Value
end

What are you trying to do? In this script Rank.Value and leaderstats.Rank.Value are the same thing.

Make sure you do this

local leaderstats = game.Players.LocalPlayer:WaitForChild("leaderstats")

Probably the issue is that you aren’t using a event and the if statement runs only once, in this case I would suggest using the Players.PlayerAdded event as seen in the example below.


-- Variables --
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local PlayerRank = script.Parent

local Leaderstats = LocalPlayer:WaitForChild("leaderstats")
  local Rank = Leaderstats:WaitForChild("Rank")

-- Events --
Players.PlayerAdded:Connect(function(Player)
    if Rank.Value == Rank.Value then
         PlayerRank.Text = Rank.Value
       else
         return false -- just a precaution
    end
end)

Isn’t that just code smell though?