Script:
Output:
You can see it stops at database:SetAsync(player.UserId, sessionData[player.UserId]), whats the problem?
Script:
Output:
You can see it stops at database:SetAsync(player.UserId, sessionData[player.UserId]), whats the problem?
You could be having a similar issue to a recent post.
To simplify, try testing this in an actual game rather than studio.
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