Players are able to move anchored seats if they sit down and get back up instantly

If you sit a player down in a seat with seat:Sit(humanoid) and the player gets back up straight away, the seat will be moved to where the player is. I only found this bug today but I’m sure it has been happening for much longer.

local characterHumanoid = getHumanoid()
if characterHumanoid then
	seatObject:Sit(characterHumanoid)
end

I attempted to fix this issue by removing the players jumpower when they sit down. This made it significantly harder to perform the glitch, but it is still possible:

local characterHumanoid = getHumanoid()
if characterHumanoid then
	local oldJump = characterHumanoid.JumpPower
	characterHumanoid.JumpPower = 0
	seatObject:Sit(characterHumanoid)
	delay(0.5, function()
		characterHumanoid.JumpPower = oldJump
	end)
end
14 Likes

An easy fix would be setting the seat’s Position/CFrame back to it’s default point everytime a player gets off. You could store the original CFrame in a variable:

local DefaultCFrame = seatObject.CFrame
--Detect if player gets off
seatObject.CFrame = DefaultCFrame

But I don’t think this is supossed to happen…

2 Likes

Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up when we have an update for you.

Please note that filling a bug report does not guarantee that it will be fixed once triaged.

5 Likes

I noticed this still continues to happen. In our game we have a menu for in-place teleports that move players by CFrame between locations on server side, and if they are seated when they are moved it takes the anchored seat with them and leaves it at the destination wherever they jump to get off.

Are there any plans to address anchored seats moving with players? Is there another preferred approach besides resetting the seat CFrame back to its stored origin that would better address (ex: is welding expected to keep the seat at origin)?

1 Like

This is still happening with no reliable workaround.

1 Like

Bump. Would be nice for this to be fixed.

Bump
I am currently experiencing this (player teleports and seat comes with them) hopefully this will be fixed soon.

1 Like