Players failing to load game during PreloadAsync '<error: unknown AssetId protocol>'

I’m getting quite a few reports from players trying to play my game but not being able to get past the loading screen because of this PreloadAsync error happening right now:

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I’m basically preloading all the assets & animations during loading, and it seems that this has to do with the animations. It’s completely blocking out people out of the game right now, unless I skip preloading animations.

I’ve seen other topics of the Animation Editor Plugin being broken because of this as well:

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We have a possible lead, we will post back to this thread when we push a fix

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We just pushed a settings update, are you still seeing the issue?

Also, would you be willing to share the exact animation id urls you were supplying to the Preload function?

Looks like it’s been fixed, cheers!!

Is it okay if I message you the ID’s?

yes direct message is perfectly fine. The setting that was flipped is related to how we process the ids strings, so sending me the exact urls is helpful.

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