Players flying away when jumping

Hello, happy new year, i need help with fixing a bug, basically in my fighting games there’s a bug that when a player jumps he gets sent flying like this:

sometimes its much more severe and unplayable, like with any jump you get flinged to the other side of the map

i thought it was maybe because of welds, because in my other game i welded things to the character, but in my other new game i dont weld anything to the character

i used a ragdoll system in my game and i thought maybe it was because of it, i switched to using another ragdoll system and the glitch still stayed.

the glitch mainly happens after players fight or a player fights with an npc

also there’s something really weird, the glitch sometimes seems to happen when a player goes beoyond another player to some point?

this glitch has ruined 2 of my games, can anybody please help ? thanks

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Do you use any Movers in your game?

im sorry whats a mover? like force? if you mean something that applies velocity like linear velocity, yes they are both used in the games, but they get deleted

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Still, there may still be references to them because of the attachments, are you destroying those too? Try resetting, do one of your body parts fly off?

hi, no the body parts don’t fly off, also, this glitch mainly happens after a player dies, they get this glitch after, forgot to mention that

bumping this because i still did not fix the issue, i really want to

never mind guys, i fixed it myself, there was a part (massless) inside some script and i thought it wouldnt affect because it was massless but it did and i removed it and now it works!

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