Hello @InternallyAmplified!
Your game is very fun and is well made but I have some pieces of advice for you!;
Text on weapon UI
While looking at the the weapons, I noticed that the text looked unsatisfying. The text was out the box and slanted at a weird angle.
I would honestly suggest just to use pictures instead. Pictures are more helpful and “eye-satisfying” to the player for many reasons. One reasons is that a picture shows what the players wants to buy. Lets say the name is “Death sword” they wouldn’t care that much since all you show is the text. If you would show an image, the player would be interested in the product and would be persuaded to buy it.
Surface UI’s
The surface UI’s on the blocks of the egg are very hard to read.
The player sho,s buting this wouldn’t know how much it costs because they won’t be able to see it clearly.
Lack of detail on egg.
Okay, telling you know, this will be a long one.
First of let me say that the eggs all look the same. Same shape. Same color. Same everything. Any player would be bored by this. Not caring about the eggs, the reason why? There is no detail. Take the picture of bubble gum simulator eggs as an example.
Look at the egg here, the detail, and look at yours:
Plain, undetailed eggs. I don’t mean to make you feel bad, I just want to help you. I could think of a few ways to make your eggs look more “eye-catching”
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Detail, detail on the egg, like in the bubble gum sin picture. Say if the egg had a crystal sword in it. You would mapr crystal popping out of the egg.
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Movement, amale the egg shake or go up and down. This movement would catch the players eye and would make them want to see more.
NPC’s
The NPC’s don’t fight back or follow me at all unless I attack them.
This makes the game way boring since you have to greet the NPC’s in order to have a battle. They should just chase you around.
UI Design in General
Your UI’s are nice but some could be worked on:
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There is the huge space that is empty and doesn’t look pleasant. Add something there or remove it.
The swords dont go all the way up the skull, they should.
Conclusion
Your game is great! I think changing and playing around with certain stuff in your game would help with tour player problem.