Players setting Camera-Mode to Follow overrides player.LockFirstPerson

I was under the impression that it was player.LockFirstPerson not player.VaugelyOrientateTheCameraToFirstPersonButIfThePlayerWantsToChangeThatThatsTotallyCoolSoThisVariableIsPrettyPointless

How can I fix this :)?

See here: http://devforum.roblox.com/t/getting-out-of-lockfirstperson-with-camera-modes/21603

Moved to client bugs and fixed. Should be out sometime in the future. In the meantime this is the fixed CameraScript if you can’t wait for it to automatically update: