Players shaking on moving with camera looking mouse and targets

Hello! I’m experiencing some issues with my script when it’s about multiplayer.

Basically, the system works amazing, it looks at the mouse or to targets, it’s just that in multiplayer, all the movement of camera it’s very tough and makes the players shake a lot, which can ruin a bit the experience of not feeling it professional at all.

Did someone experience something similar or knows how to fix this?

Thanks in advance!

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Disable AutoRotate on the humanoid

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I’ve spent hours yesterday changing the code and it was so simple the solution…

Thank you very much

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