I have a sprinting script and I was testing if stun would make the animation stop and the character would stop moving but it doesn’t, here’s my script I have no clue whats wrong with it,
local Humanoid = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
local UIS = game:GetService('UserInputService')
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://8953662262"
local plr = game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
local Run = Humanoid:LoadAnimation(animation)
local S,Word,Running = " ", "W",false
UIS.InputBegan:Connect(function(Input,IsTyping)
if IsTyping then return end
if Input.KeyCode == Enum.KeyCode[Word] then
S = S..Word
end
delay(.3, function()
if S ~= string.rep(Word,2) then S = "" end
end)
if S == tostring(Input.KeyCode):gsub("Enum.KeyCode.",Word) then
if plr.CanSprint.Value == true then
plr.IsSprinting.Value = true
Running = true
Run:Play()
Humanoid.WalkSpeed = 32
end
end
local ChangeEnd = UIS.InputEnded:Connect(function(Input)
if Input.KeyCode == Enum.KeyCode[Word] then
if S ~= Word then Running = false end
end
end)
repeat wait() until Running == false or plr.IsSprinting.Value == false
plr.IsSprinting.Value = false
ChangeEnd:Disconnect()
Run:Stop()
Humanoid.WalkSpeed = 16
end)
Heres the script in the part I was testing stun with
function touch(hit)
hit.Parent:FindFirstChild("Humanoid").Parent.IsSprinting.Value = false
print("stopped")
print(hit.Parent:FindFirstChild("Humanoid").Parent.IsSprinting.Value)
end
script.Parent.Touched:connect(touch)