Hi there! Something seems to be up with a game that I’ve been working on. It is taking 7ish minutes for players to load in after all the terrain has loaded.
There is not much terrain, there was an extreme amount but I removed probably 90% of it with the replace tool, replacing the terrain with air. I have other games with more terrain than this game, yet it takes nowhere near as long to load in.
Here’s the game if you’d like to test what happens.
No, there aren’t any malicious scripts from free models in the game. Everything is mine, I checked nevertheless. I also tried removing even more terrain, the result remained the same.
Terrain doesn’t seem to take too long to load in. If you’ve removed so much terrain, I think either it’s the fact that it’s taking a while to load in a server (In which case it’s Roblox connection issue, and nothing you can do about it)
Or it could be because of too many instances in the game that is causing the client to have to load in before they can join.
The game usually takes a while to load in when the player first joins. After joining the game for a while, they would be able to load in easier. Try adding a custom loading screen while they wait!
You could try to reduce the amount of terrain water in the game. It might help replacing most of the water with parts. You could also try to turn on Streaming Enabled it will make it so the terrain will only be loaded when it’s needed.