Often, when trying to re-attach a camera that was previously in scriptable to a first person perspective, the player’s character will be completely visible, even though they are fully in first person. Often, re-setting the CameraType to classic and then lockfirstperson doesn’t work. To repro, just lock your player in first person, switch the cameratype to scriptable, and then back to custom.
I’ve tried everything to fix this. Resetting the camera target, resetting lockfirstperson, etc.
The first picture is what happens when you leave a vehicle in my game. The second is what should happen.
I have a few ideas for how to fix this in my game, but sometimes, this will happen reguardless of scriptable cameratype.
EDIT: Also, if you die while your camera is in scriptable, your camera will not properly re-attach to your player.