Code:
game.Players:CreateHumanoidModelFromUserId(476696171).Parent = workspace
expected:
returned:
I remember this was happening with AlreadyPro’s load character plugin, how did it end up getting fixed? Also, no, I cannot use his plugin because I am loading characters real-time in game.
I have read documentation, tried game.Players:CreateHumanoidModelFromDescription, etc. But all of those similar methods are broken aswell, some with even more misplaced objects.
If anyone knows a better way to do this or how to fix this, please reply! Thank you.